Two types of animation
Bone based Animation
Gimp - separate layers of layered image into a sprite sheet -
http://workshop.botter.ventures/2013/09/01/how-to-generate-a-spritesheet-from-layers-in-gimp/
http://registry.gimp.org/node/20943
Gimp - separate layers of layered image into a sprite sheet -
http://workshop.botter.ventures/2013/09/01/how-to-generate-a-spritesheet-from-layers-in-gimp/
http://registry.gimp.org/node/20943
Sprite Atlases Animation
----- MULTITOUCH
if you have a Compiled C++ dll as 64 bit, and import it into unity make sure when you build unity solution you select 84_64 option. Can build on 64 bit unity.
Also GETWINDOWTEXT takes a lpwstr AND GETWINDOWTEXTA takes a Char
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http://unity3d.com/learn/tutorials/projects/roll-ball-tutorial