Wednesday 1 July 2015

Augmented Reality

Blender character creation
Reference images
Modeling ->  Texturing ->  Rigging -> Animation

5 - toggles between orthographic mode and perspective mode
n - to bring up properties panel
t - to bring up tools panel
shift c - centre 3d cursor
shift a - add object
tab - go into edit mode (when object selected)
ctrl r - loop cut (when object selected)
z - wire frame mode (when object selected)
b - box select
a - select all
g - allows you to move object, and resize it with mouse (when object selected)
enter - confirm change
esc - cancel change

Textures -

uv mapping - flatterning object into 2d object for texturing
select edges  ( to create seams)
ctr -e - mark seams
u - unwrap



Hacking Augmented Reality with kinect
Perspective - is important - if your in the right position - to make the illusion.
Projection mapping,

roomalive tool kit - projection mapping   toolkit
-has a sample
- http://github.com/kinect/roomalivetoolkit
using projectors and Kinect - can be  many to many ...
https://www.youtube.com/watch?v=hUAyZP5MA3Y

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